Quality of Life Spotlight: Oak Hill
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Become an AdvocateOne of the 65 participants who have used the station to date noted, “I learned that there are so many accessibility options for individuals with all abilities. From different trackpads to size buttons, I think the gaming station is a fantastic way to display all the AT [adaptive technology] that is out there for individuals.”
In September, the grant funding was used to host ten gamers in the NEAT Center’s first-ever accessible and inclusive Mario Kart Tournament in Hartford. Thirty-three people attended the event, and over 10,000 people worldwide engaged with Mario Kart tournament tweets.
One caregiver commented, “The kids all thoroughly enjoyed it and felt they engaged in a real tournament without feeling the stress that can often come when trying to get technology to work at its fullest capacity to assist users’ needs.”
Another participant’s caregiver noted, “The manner in how it was set up and hosted allowed for those gamers with social issues to have something to be on the same page on and talk about. [It was] a great way to get them socializing, supporting each other and involved with others in their peer group.”
The NEAT team has also hosted several in-person, virtual and hybrid “play and learn” gaming events and mini live webinars that served 47 individuals living with paralysis. During these events, NEAT specialists would spend time with each gamer and their caregiver to help them get set up and answer all their questions.
“The NEAT team works hard to create a fun and inclusive environment where gamers play without caregiver assistance, and caregivers learn about all the different accessibility options,” says Feeney. “All our events raise awareness of the barriers and demonstrate the possibilities that exist. Many of the people we help didn’t think gaming was an option.”
The NEAT Center’s specialists have shared their experience with two game developers who will use the feedback to design and edit games to increase accessibility. The staff also continues to look for opportunities, such as SCI support groups, conferences, special education classrooms, group homes, summer camps and special events throughout the state, to use the gaming station and speak about gaming accessibility.
“We are incredibly grateful for the Reeve Foundation support and recognition that social connection and recreation are important components to improving quality of life,” says Feeney. “The Reeve Foundation gave us the opportunity to expand our services to help individuals living with paralysis thrive.”